Greetings readers of the Arkham Gazette!
In this update we wanted to share some of our creature animations with you. We use a 2.5D (pseudo 3D) approach to breathe them life.
When a creature’s design is complete, we dissect it to its separate, movable parts and add a rig for building the skeletal system which is compatible with the creature’s anatomy and momentum of movement.
Then if the creature’s design is suitable for a touch of 3D (like in Mi-Go, which literally has a sphere for a head :)) we add the necessary depth by making the forms more convex in a 3D software to have that illusion of three dimensionality.
Pickman Ghouls
Idle
Movement
Mi-go
Flight
Attack
Suppression of the Will (Mind Control Ability)
And lastly…
The sanity loss animation of the Outsider. Just because we love him 🙂